![]() And it's all a part of the game, learning those reasons one by one." As noted by Kojima himself, Quiet is the only heroic female character of Metal Gear Solid V, contrasting with the usual three of four in most of his earlier works he described her as powerful yet vulnerable. I will say there's a reason she looks the way she does and wears those clothes. Without any of this background I can certainly understand why there are concerns. Kojima said about her clothing, "Once you see how she fits into the story, you will understand why she looks the way she does. ![]() Kojima stated Quiet's design was to appeal to cosplayers and to sell figures he also made further tweets to demonstrate details of the character to early cosplayers. Sexy could be for guys, weapons, vehicles, it's really that characteristic." Shinkawa added, "From my perspective, it's not just the characters, but often I look at a weapon or a vehicle and think 'That's really sexy.' It's not just the characters, but the mechs and weapons. It wasn't really supposed to be erotic, but sexy." He also said, "You're going to notice but there's limited dialogue with, and for that reason we really want to show the characteristic from each character. She's a really unique character, I wanted to add that sexiness to her. What I'm really trying to do is create unique characters. In response to the reaction to this statement, he clarified: "Maybe the phrase 'erotic' wasn't really what I was trying to say. Stefanie is very skilled in action but since she never held that type of gun, we asked her to do some training at home." Speaking about Quiet's design just days after her full reveal in September 2013, Kojima tweeted that he asked lead designer Yoji Shinkawa for a "more erotic" character in fact, his original idea of her was her being naked. MGS normally has old timers and old guys (laughs). Whether she is friend or foe has yet to be revealed so I had to be careful when casting her role. When asked about Quiet, Kojima replied: "In the game, Quiet is the main heroine. "Quiet's Theme", a humming vocal piece composed by Akihiro Honda and written by Ludvig Forrsell, was sung by Joosten for the game's original soundtrack she also performed it on stage at The Game Awards 2015. Although the character does not speak during most of the game, Kojima was so satisfied with Joosten's work that he asked her to "voice" the character by expressing range of emotions through only groans and hums. The process took two years and, having never held a gun before, she received professional combat training in order to handle several weapons. ![]() After getting the role and beginning the motion capture and 3D scanning process, Joosten was shown artwork of the character, which she said looked almost exactly the same as the finished product, but was not told specifically what character she would be playing. However, being a big fan of video games, she recognized game director Hideo Kojima at the audition and suspected it was for a new Metal Gear game. She received a phone call from her agency to audition as a motion capture actress for an unspecified video game. Quiet was modeled after, motion captured and voiced by Dutch model Stefanie Joosten. Quiet has become a popular character to cosplay. In regards to the visual design, Kojima remarked that he was striving for a unique character, not simply eroticism. While she was praised for her characterization, many Western critics considered her design oversexualized, though some defended it by citing her backstory, including Joosten herself. Depending on the player's actions, she can be captured by Venom Snake and eventually used as a member of his Diamond Dogs mercenary group. The character is a skilled assassin and sniper with superhuman abilities belonging to the covert strike force XOF, a rogue division of the American intelligence agency Cipher. Created by Hideo Kojima, designed by Yoji Shinkawa, and based on and voiced by Stefanie Joosten, Quiet appears in the 2015 action-adventure stealth game, Metal Gear Solid V: The Phantom Pain as one of the game bosses opposing the protagonist Venom Snake, but can also become an ally who can go on missions with him. Quiet ( Japanese: クワイエット, Hepburn: Kuwaietto) is a fictional character from Konami's Metal Gear series. Metal Gear Solid V: The Phantom Pain (2015) Quiet from Metal Gear Solid V: The Phantom Pain
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